J. Marquis – Portfolio

I am a 3D Artist with experience in viz, product dev, and interactive design.

3D Skills

Expert at hard surface modeling, digital sculpting, UVs & UDIM layouts, texture atlasing, high/low bakes, retopology/optimization, +more

Lighting & Rendering

Highly capable at world-building, set dressing, matching textiles/wall coverings, and achieving photorealism of products, interior scenes, or architectural exteriors

Surfaces

Excel at creation of procedural surfaces and/or geometry, animated shaders, physically-based, hand-painted, or stylized textures + material setups in-engine